It does have a good nostalgia feeling. It seem to remind me of Bullwinkle and Rocky in aesthetic.
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It does have a good nostalgia feeling. It seem to remind me of Bullwinkle and Rocky in aesthetic.
I like the stop motion of this animation. One question I do have is this, is the clay monster the Mnggal-Mnggal? If so it seems to be right as this universe is lego and it from another universe according to some legends. It very consistent too the whole thing and had some creative use of the legos. It did seem somewhat stuffy and cliche when it comes to writing. It not groundbreaking but I was entertained especially when the monster comes in. I had a hard time watching the intro as it soundtrack got to repetitive. overall it is good.
A very ambitious animation as it has movement that is both detailed and smooth. The figures had some subtle feature like the hair that keeps waving back and forth. The hair may be annoying to some but it does add personality. All the figures have their own features helping them look human rather then cookie cuts. You also got the anatomy and proportion down nicely. The clothing had believable wrinkles. And the fights were well choreographed.
If I have to fault your animation for anything it does feel cliche as you are having a fight in a subway. For some reason for the location and the personalities of the antagonists I am thinking The Matrix.
But overall great animation.
This is very well done for an educational interactive media. I like how you got from the estimate of the universe size to the quantum foam and strings.
This is great and I think you should do more of these. One can be on the length of time and life expectancies of things. Or on temperature from absolute zero to the planck temperature and the kugelblitz. These things are fascinating as they go beyond our natural understanding of the universe.
This game is fun and it is also addictive to play. I could not help but playing this game more thinking am worth is Mayor am I worth it. How many more resources are you going to spill just to make a point out of
Thing I think can help the game at a more balance in difficulty.
Keep the trees but overtime they wear down from the firing from both side.
I would like to see the cop have friendly fire sense my weapons can hurt me, it fair.
More weapons like the, Sniper rifle, Shotgun, and flamethrower. The 50 cal Sniper rifle is accurate and guarantee an automatic kill or wounded. But take time to fire. I feel if the swat has shot guns why not me. And flamethrower is great for when they are knocking on the door.
The Chopper should only take one hit from the RPGs. They are not that tough. And it take time to reload the RPGs anyways.
Start off with normal cops then work it up.
It not perfect but it is Bad @$$
Well I will have to give it to the cheaters this is one of the funner games. Or at least it is addicting to play.
The game revolves around the two in charge of this parral Tomb Fulp Dan Paladain. And trying to do everything they can to keep the users from F###ing it up. Yet both side can not have it any other why. Do to the fact in the world of New ground all the Attorneys and Judges are dead or none existent in the first place, making laws suit and contracts out of the question so lets RUMBLE!!!
The Game Shows a great deal of gore as if it is an arena. I have to say it was decency for the player to clean up some of the mess they made, good God I feel sorry for the janitor. The other things I liked about the graphics is it was cute in a punk way, like Little Big Planet. And some of the bosses like Phyco Gold fish seem to Mr in your face! The most MAD part is how the player is a cannibal eating up entrails and brains from his opponents. You even get a Metal eating their brains.
when it comes to game play I think it starts out easy but to rapidly gets too hard. Some of the difficulty should stay such as the AI is smart enough to try and pickle your character in a fight, or when you fight some bosses like Stamper & Jeff they deviate so you can not bomb them. Yet some of it was ridiculous. Like when Stamper and Jeff come in, Jeff (if that is the one with the glasses) come in to give you a hurricane of fists. I call him Agent Smith from the Matrix. And when you attack him he retaliate fast and give you a world of hurt. Most of the time I let Stamper hoist Jeff up so he can fart out bugle gum, I guess... That is when I attack as he can not retaliate and give me ass much of a world of hurt. I also found that he has a short arms reach so if you keep him at a distance it is like dominating a lien.
Just when you are exusted from fighting those two, you get to Immediately fight a Hitler wantabe name Wadolf. This fight got me so flustrated and I only beaten him twice. It is not very easy to fight Wadolf as he and his minions, from maddness, get a chance to pin you down you are screwed. Yeah, this game has the Golden Rule of Gaming "what you can do to them they can do to you."
I will have to admit I use the pin you down tactic on my opponents as I pin the enemies down and see how high I can get the combos. The other cheap trick I found is to run between my enemies with April Fulp and have them hurt each-other. I especially do this when it come to the bosses. I allow there primary weapon to hurt him and his friends. Even Wadolf, I use his death ray to kill a some of his minions to have a five second brake until he conjure more of them.
Also the music is what got me so addicted. So much power I mean it is like there is so much Bad @$$ in the boss music that you would rupture down there. Perhaps the music got me so hyped up in adrenalin that I can take the abuse of the game and not notice it.
For the most part it is a GREAT game Yet it would be nice if it was a little easier or there is a setting. Hell there is a reward system. For those that lose Easy get Wuss and those that win Hard Get BAD @$$!!!.
Like it especially at the beginning.
Nice.
I like the buildup of this music.
Nice
I will say the curves are seductive and the motions is very dynamic. You also got most of the foreshortening done right. It interesting seeing all the jewelry and liner on her hair showing she is a dancer. I also notice she is wearing a thong with the same patterns of the background. The muscle tones seem gorgeous. Here look is very inviting with her hair waving around.
For the most part is is very good. Her for arm next to her hips seems a little thin. In fact is seems thinner than her other four arm and that is farther away. despite the fact it may be hiding a little. It still should be thinker that close. Here forearm seemed too straight.
Over all a very gorgeous work.
Even looking at the reference material, it looks a bit off, but it is a photo after all. I think the cropping may have been an issue as to why it looks off, but now that you mention it, after the color work, it does look different from how I drew it.
Either or, it wasn't supposed to be a major collab, so in the event we work on a similar pose, I'll definitely keep that in mind. Thanks much.
Dark...
When I look at this it seems like a Erinye or a Furies. I like the flowing affect of the fabric she is wearing and I also like how the wings and the fabric makes a circle. That circle helps make a beautiful composition. I also love how she look into the pitcher. the last thing that works well is the part were she is leaning forward and her hips are leaning back. This helps ad more dynamics to the image.
One thing that confuses me is the blood and the wings it seems like she cuts her self with her own sword? Is she self mutilating? It may be nice to show some spears in the environment closing in so it can imply she was attacked and wounded if that is the case. Also Some may feel that you have the clouds to hind the fact you lack confidence in drawing feet.
Over All it is wonderful work.
thank you...
I just thought It would be better if she's among the clouds ....
Age 41, Male
Joined on 2/23/11